Now that you’ve probably worn deep grooves into Wave Patrol — the Arcane Kids mix released a few weeks back from That Venus Patrol Wild Rumpus Party — here comes another set that’ll likely be in heavy rotation for the foreseeable future.
# (that’s ‘hashtag’) is a two-hour mix put together by Christopher ‘tru luv‘ Hedborg, a name you’ll recognize from his earlier game work like Eleven and as co-founder of art/game collective #weirdkids.
In addition to that group having just exhibited at Berlin’s Amaze Festival, Hedborg’s been devoting much more time to his musical output as tru luv, including #ghosts — a forthcoming collaboration with Moscow-based artist Pixelord.
Even through I’m not sure any of us have actually fully recovered yet from last week’s That Venus Patrol Wild Rumpus Party, I don’t think I’m alone in already wishing I could relive all of its exhaustive glory over again.
Enter: Wave Patrol, the full DJ set performed by Arcane Kids (the studio behind games like Perfect Stride, Bubsy3d.com and Room of 1000 Snakes) at the party, now available online for all to enjoy, as I have been on constant repeat since the Kids surprised me with the preview link last night.
In addition to the embedded version below, you can also listen to the mix at Arcane Kids’ dedicated site for the set, where you can also find a rotating display of Vines from That Party, which are a pretty good start at recapturing what made the night amazing.
There’ll be more updates shortly about the rest of the acts performed that night, but in the meantime you can also dig way deeper into the Kids themselves over at their own site, including what might be my all-time favorite videogame manifesto.
A little treat today for game music lovers everywhere: presenting LostHits of LowBits, an hour long mix of underdog classic 16-bit soundtrack selections by Anticon’s Doseone, who you’ll recognize as the theme song artist behind Vlambeer’s Gun Godz, as well as an underground hiphop & freestyle legend from acts like Subtle, 13&God, Themselves & cLOUDDEAD.
Dose put together the mix to debut at our Wild Rumpus/Venus Patrol party at this year’s GDC, where he also performed with Themselves-mate Jel, Gun Godz composer Kozilek & Proteus co-creator David Kanaga, and now the full mix is available to for you for your streaming or downloading pleasure via its Soundcloud page, which also includes the full tracklist.
Says Dose, in his inimitable style:
These Songs and their Creators Inspired me TWICE…
First as a Child with BoredomToBurn..
And again as a Man in the wilds of Music Making…
This is a Blend, Butcher, and Bolster of that Beautiful music,
and a careful 50 minute Thank You, to its sounds.
Dose (pictured above left, being give-it-up-for’d by Kozilek at the aforementioned party) has quietly been collaborating on some very exciting developments on the indie-game-front that I look forward to telling you about soon — in the meantime you can find more of his music at his site or at his online store.
In addition to the new David Kanaga drops, we also get this: Blue Skies, Green Hills, a free Sonic the Hedgehog tribute album put together by Paul Veer (he of Sega Zine & Gun Godz & general art renown).
The album features a who’s-who of indie game musicians, including Luftrausers & Gun Godz composer Kozilek, Souleye — the musician behind Terry Cavanagh’s VVVVVV, Reckahdam — composer, programmer, and the drummer you’ve seen supporting any given live Disasterpeace performance, and, notably, Anticon’s Doseone, who you’ll no doubt recognize as the artist behind Gun Godz‘ title theme.
As usual, you can stream the entire album above, or download the whole thing gratis at Bandcamp.
The first of two new album drops worth noting today: Proteus & Dyad musician David Kanaga has just let loose a small flurry of EPs, including Dinosaur Planet Remixes, a downloadable version of the set he performed live at our Venus Patrol / Wild Rumpus GDC party.
If the name Dinosaur Planet only half-rings a bell, you may know it better by its eventual commercial release: Starfox Adventures, the GameCube title eventually Rare re-branded and released it as, after its long lead as a Nintendo 64 original IP.
The source material comes from effects gleaned from leaked video of the original Planet footage (an hour of which is below the fold), as well as the actual score from superstar composer Grant Kirkhope, famous for his work on basically every great Rare franchise including GoldenEye, Perfect Dark & Banjo-Kazooie.
The remixes are available now for streaming above or purchasing for any amount via Kanaga’s Bandcamp — also worth grabbing while you’re there is Frog Plays His Videogames, Kanaga’s set from our 2012 party.
As if you needed any more enticement to get on the bandwagon for Japan’s games-fashion label King of Games, the company has just revealed that any orders placed between now and December 22nd will receive a copy of a limited King of Games 10th Anniversary Special CD, featuring a nice lineup of music, chip & otherwise, including musician & Sound Shapes producer Jason ‘6955‘ Degroot.
You can stream clips of each of the songs above, and order via King of Games, who will also be giving a randomly selected number of orders a bonus, special edition silver-printed version of their ROLY-POLY HERO Kirby tribute shirt. There’s no word yet on whether the CD will see digital release following the promotion, but I’m on the hunt to find out more.
Well spotted by Tiny Cartridge is this album of remixes of all of the Wii U’s deepest cuts by Philadelphia musician DJ Cutman, who adds just enough bite to the honestly already fairly amazing selection of the new console’s ambient system audio, which I only wish I could separate out into both TV & GamePad channels.
If you enjoy the stream above and are Philadelphia-local, you might also be happy to learn that Cutman will be hosting “an evening of classic gaming” with “unique vendors and live music” this Saturday at the ‘Philadelphia Mausoleum of Contemporary Art‘ — check Cutman’s site for ticketing and location information.
Here’s how this all went down: QWOP & GIRP creator Bennett Foddy wrote up a lengthy post for the official PlayStation Blog, detailing his plans for updating Pole Riders for the Sportsfriends campaign, and, watching the above teaser video for about the millionth time, the 4/4 beat got my head bobbing just enough to think that there was an amazing full-length dance mix aching to come out of it.
I basically couldn’t be happier with it, especially the bit where Frobisher Says artist Dick Hogg provides its percussive vocals, and it makes me wonder if we shouldn’t start doing remix contests more regularly… If anyone else feels like taking up the mantle, drop me a note!
As PixelJunk Eden & PixelJunk 4AM designer & DJ extraordinaire Baiyon galavants around Mexico following a recent performance which also featured Silent Hill musician Akira Yamaoka & Fez composer Disasterpeace (!), here’s a new hour-long mix of his, just released by London’s Greyhound, and featured here mostly because it’s super excellent and has been in heavy rotation for the better part of a few days now.
If you like what you hear here, a subtle reminder that there’s 90 more minutes where that came from by becoming a member of this here site at both the monthly & yearly levels, which also includes some bonus Sword & Sworcery EP beats. This podcast is also available for download directly from Greyhound, and keep an eye on Baiyon’s own site for much more mixes & original releases.
Totally taken with this new, hour-long mixtape produced by Dyad, Panoramical and Proteus composer David Kanaga in advance of his live-performance of the latter with designer Ed Key (featured here just a short while back) at GameCity7.
It’s a nicely tuned blend of jazz/folk/piano/electronic, with just enough of Kanaga’s own material for Proteus (some of which, says Key, is sampled from the mixtape’s tracks) that it gives the awesome effect of lazing with a disc-man under one of the game’s low-bit trees, with cheap enough headphones that the ambient sound of the in-game world occasionally bleeds through and fades away.
You can stream the whole thing above, or download it via this new post by Key on the Proteus Live event itself, about which he adds, intriguingly, that the god-like manual controls that helped sculpt the hour-long experience will likely come to the final released version of the game, creating a multiplayer experience where “one person could play on mouse or joypad, whilst someone else controlled the environment via the keyboard.”