See the iOS trailer above for a breakdown of the Summer Sports events, and don’t hesitate to grab the release — as one of the selection at this year’s Fantastic Arcade, I can say first-hand that it was the near-sole cause of a lot of awkward, sudden laughing-out-loud from a number of otherwise silent, headphoned arcade-goers throughout the weekend. [via Foddy]
As you may have already spotted over the weekend, Eirik ‘Phlogiston‘ Suhrke has just announced ‘Super Crate Box Special’, a newly arranged & re-mastered album of his original music from Vlambeer’s Super Crate Box, to be released this Tuesday at Phlogiston’s own site.
Also known as the musician behind Mossmouth’s revamped Xbox 360 version of Spelunky (buy the full 62-track [!]), Suhrke has given Venus Patrol the first full track off the album — the final cut of the Construction Yard arrangement — streamable via the player below.
Also previewable is the final album art at top, created for the album by artist, animator & game-maker Francis Coulombe, whose art also adorned Phologiston’s Game music 1 collection, featuring a number of tracks composed for games by Cactus & a handful of others.
Below the fold you can find the trailer for the album with snippets of a few more tracks from the album, which will be live on Phlogiston’s website October 2nd.
Furthering their commitment to give the Oddworld legacy new life in the 21st century, London’s Just Add Water has just debuted the first video footage of Abe’s Oddysee New ‘N’ Tasty, a full 3D remake of the first Oddworld game due for downloadable release in 2013.
The game will be the latest in a line of reboots that includes the just-HD-ified re-release of the super essential first/third-person adventure Stranger’s Wrath, and the upcoming Hand of Odd, a long-since-canceled real-time-strategy entry into the franchise being revived by Just Add Water.
Compare the video above to the 1997 original to see what a massive overhaul this new update actually is, which, timing-wise, also happily gives me a better excuse to include the two original concept art pieces posted to the PlayStation blog a few days back, which give the ‘world an amazingly almost Roger-Dean-ish atmosphere.
Some awesome news finally starting to surface surrounding GameCity 7, the latest yearly festival taking place in Nottingham, October 20th through the 27th: Adam Saltsman & Robin Arnott’s Venus Patrol-exclusive game Capsule will be turned into “an exclusive theatrical presentation… with sensory deprivation elements taking place in a refrigerated area.”
Dubbed “the world’s slowest theme park ride ever”, GameCity explains that the so-called “Capsule Capsule” will see players “undergo special training on Earth before stepping into their spaceship to explore the dark, cold confines of space, battling dwindling oxygen and power levels while searching for answers to a slowly unravelling mystery.”
Venus Patrol Kickstarter backers & subscribers will probably immediately understand exactly how & why this is going to be amazing: the rest of you may want to consider a membership to the site for a copy of the game to better prepare yourself for the event later this month.
The poster’s posted here as a reminder to head to your local cinema this week, if you haven’t already, if you like being pleasantly surprised by subtle sci-fi that’s even smarter than you expect.
Back in mid-2011, Christoffer Hedborg — developer of the starkly beautiful Toys, currently working on Might & Delight’s similarly pretty Pid — offered me a bet, that even though he wasn’t going to be able to finish in time for the 2012 IGF, by the festival’s finalist announcement, he’ll have made a game that would make me cry.
Though the deadline’s slipped a bit, by early 2012, he’d offered up instead the teaser video above, cryptically titled only “eleven” and with a score by Dallas-based musician Datahowler, which didn’t bring a stream of tears per se, only because I was in a coffeeshop at the time and wanted to mask my emotions in front of strangers — suffice it to say that it walloped me straight in the gut regardless.
I’ve deliberately never asked Hedborg to give me any more details about the game, even as he’s quietly let slip more photo evidence of its progress, because I legitimately don’t want to know. I’m completely satisfied simply with the knowledge that it’s still on its way, and that it still appears to be almost my Platonic ideal of the perfect game: gorgeous low-poly & saturated-color mystery wrapped in laid-back beats, that instantly makes me want to spend time in its world.
Hedborg & ‘Howler have just published one more video teaser above, simply titled ‘transmission’, all of which I offer as the first peek at what surely will be much more as Eleven officially comes closer into view.
Suddenly actually probably the Wii U launch title I’m looking forward to the most, Nintendo’s latest communique on the system’s lineup through next year included one extra exciting entry: Little Inferno the debut game from Tomorrow Corporation.
Tomorrow Corporation themselves are an all-star team of World of Goo creator Kyle Gabler, Henry Hatsworth designer Kyle Gray and Allan Blomquist, former EA dev and — with Gabler & Gray — the co-founder of Carnegie Mellon’s Experimental Gameplay Project, the student group from which Goo sprang, and the re-launch of which would spawn Adam Saltsman’s Canabalt.
While the Corp have been coy since their inception on what exactly Inferno will entail, it’s safe to assume from the trailer above (and from what little snippets I’ve heard through various grapevines) that the game will concern the burning of various items, perhaps in some Noby Noby Boy-esque passively-multiplayer effort to save the world from a new ice age?
The group is a collaboration between Different Cloth, the studio responsible for lilt-line — the tilt-rhythm iPhone game that did dubstep way ahead of that genre’s infiltration of games-at-large (later brought to WiiWare by Bit.Trip creators Gaijin), and Cletus Clay creators Tuna, who most recently had a hand at bringing Omni System’s gorgeously serene RTS Eufloria to iPhone and iPad.