TIGSOURCE DEVLOG: DOM2D’S VISUAL SHOWCASE OF AWESOME NEW GAMES, ISSUE #10
[Every Friday on Venus Patrol, designer Dominique ‘Dom2D‘ Ferland presents TIGSource DevLog Magazine, a visual guide to the newest & most interesting in-development games making the rounds on the invaluable TIGSource forums. Looking for inspiration, or just the very first look at the amazing games we’ll be talking about in the future? Click any image to learn more, and come back each Friday for the latest picks!]
Since 2009, TIGSource forum user St33d has been writing a pretty thorough devlog for a rogue-like platformer named Red Rogue. This week marks the end of that thread – Red Rogue is finally completed and released for everyone to play! It’s a very interesting entry in the rogue-like genre, with its mix of platforming, auto-combat, loot and traps. I’d also recommend checking out its soundtrack on Bandcamp!
There are a ton of new threads in the Devlog section this week. Let’s start with HarvestCraft, a game inspired by Harvest Moon, but with Minecraft‘s creativity aspects, all done in tiny, lovely pixel art. We’re glad to see Fez composer Disasterpeace join the devlog threads with January, a music generation game/tool involving snowflake-licking he’s been working on for a while now. Then there’s Reich, a turn-based strategy game in which you play the axis’ side of World War II – risqué, but quite interesting!
See more posts about: Aeon, Antharion, Break'n'Take, Car Tank!, Chasm, Davy Dreams of Flying, Diecrypter, ExoPlanet: First Contact, Far From Home, Harvestcraft, Incognita, January, Masami Sushi Ace, Naked Farmer, Neon, Pavilion, Red Rogue, Reich, Temporus, TIGSource DevLog
TIGSOURCE DEVLOG: DOM2D’S VISUAL SHOWCASE OF AWESOME NEW GAMES, ISSUE #1
Since 2005, TIGSource has hosted the largest forum dedicated to independent game development. Its devlog section, in particular — where developers show their work-in-progress and get feedback from the community — has proven to be a goldmine for amazing design, gorgeous art and constructive criticism. As a game designer and an artist myself, I find these quite inspiring and feel these projects deserve more attention.
Every week on Venus Patrol, using screenshots posted to the TIGSource threads, I’ll be building a visual map of the most inspiring projects of the past several days. Soon, this series will be a nice timeline of awesome games evolving from start to finish, and hopefully sharing them here will help get these games the exposure they deserve.
Click either the screenshot or the description on the map below to visit the forum thread for that game, and leave comments and cheers to the hard-working developers while you’re there!
[Dom2D is a game designer that spends way too much time designing, playing, reading about and thinking about video games. He currently works on cute mobile games, as well as his own indie games in progress.]
See more posts about: Barbarium, Chroma, Cutthroat EP, DDrop, Deep Dungeons of Doom, Environmental Station Alpha, Escalated Strange, Isomer, Key of Ethios, Lone Wolf, Ocunaut, Pirattitude, Pivot, Planet Explorers, Ram Bros, Ring Runner, Secrets of Grindea, Sneaky, Soldier Of, Son of Nor, Temporus, The Last Night, The Walled Garden, TIGSource DevLog, Trenchbrain, Venus Patrol Presents